Five Things I Liked and Didn’t Like about Blade Runner 2049

I saw Blade Runner 2049 last night and though I would write some thoughts in the form of things I did and didn’t like about the film. This post will contain spoilers, particularly after the first point.

  1. Blade Runner 2049 is absolutely worth seeing on the big screen. Unlike some blockbusters that entice viewers to lay out cash with explosions, though, this film does with scale and attention to detail. This film clearly works from the same template as its predecessor and the overwhelming immensity of its world is a perfect match for for the theater. Most of the fight scenes are subdued, but it makes wonderful use of camera work, including an imaginative sense of scale, use of light and darkness, sound and silence, and an all-around immersive experience that conveyed depth. The same goes for small allusions where, for instance, Gaff (Edward James Olmos) makes an origami ram and Deckard (Harrison Ford) dreams of cheese. The run time is long, but all of that time is used.
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