Ship of Magic – Robin Hobb

A storm is brewing in the Vestrit family. The patriarch, Ephron, is dying, the family debts are growing daily, and the first voyage of their liveship Vivacia with son-in-law Kyle Haven as captain bodes poorly for the future. When Ephron dies, passing his wisdom and experience to Vivacia, the ship and estate pass to Keffria Haven, and thus to Kyle who, contrary to tradition in the old trader families, believes that women’s management has caused Vestrit fortunes to falter. Althea, the younger daughter who has sailed on Vivacia for years is put off the ship, along with the mate Brashen Trell and some others of Ephron’s chosen crew, and replaced with men of Kyle’s choosing. Since liveships, vessels brought to life with magic, require a member of the family to sail them, particularly once “quickened” and come to their full consciousness, Kyle has summoned his oldest son Wintrow back from the monastery he was dedicated to, forcing him to become a sailor. What’s more, Kyle has decided that the solution to the Vestrit financial crisis lies in changing the usual cargo, turning the Vivacia into a slave ship.

Althea runs away. The situation on the between Kyle and Wintrow Vivacia deteriorates, and the situation at home becomes even worse as the tensions between Ronica, Ephron’s widow, and Keffria are only put aside when they realize that Malta, thinking that her mother and grandmother are prudish and lame, has decided she is old enough to start courting boys and in her naivete and fascination with finery becomes entangled in a courtship with a member of a powerful family from the Rain Wild—a place of magic and death that made the traders of Bingtown wealthy, but at what cost?

And then there is the pirate Kennit, determined to capture a liveship and use it to become king in the Pirate Isles.

Ship of Magic is a fascinating and richly complex book that takes place in the same world as The Assassin’s Apprentice, but quite far to the south. There is a large, possibly apocalyptic story in its backdrop, since we receive glimpses of worms, large carnivorous sea creatures that can terrorize ships, who may have some connection to liveships and believe that a time of change is upon the world, but that is not the driving narrative. The plot arc involving the pirate Kennit is more fully developed, but it serves as a Chekhov’s gun that is repeatedly returned to than a central feature of the plot.

No, Ship of Magic is a family drama in a time of social change. The book is built around the figure of Kyle Haven, despite rarely, if ever, getting his perspective. At the outset the family largely accepts Kyle despite that he is not from one of the old families. He makes Keffria happy (they have three children together, but this happiness is both physical and emotional), he is an experienced sailor and wants what is best for the family. Once the stabilizing presence of Ephron is gone, however, Kyle’s domineering attitude and lack of respect for tradition come to the fore. The latter is particularly problematic because he is both unaware of and indifferent to old contracts with the Rain Wild Traders that require gold or blood and the magic that animates the liveships. The only thing worse than bringing enslaving your son on a liveship so that it will sail is turning the liveship into a slaver, but Kyle only sees the one as a way to fulfill a requirement and the other as cargo. Back in Bingtown, his presence likewise looms large since his actions caused Althea to disguise herself as a boy and flee to sea under a false name and for Malta to defy her mother and grandmother in the belief that Kyle will side with her.

There is a lot I liked about Ship of Magic, certainly enough that I will read the remainder of the series at some point. I am now absolutely convinced of the importance of EQ in this world. Not only does it govern the functioning of a Liveship since it is that relationship between ship and family that allows it to sail (and the ship’s ability to sense emotions of everyone onboard is a key reason why people don’t use these vessels to carry slaves!), but despite moments of action and adventure on the high seas, all of the tension in the book is pulled from relationships created and broken, whether from love, hate, or respect. To wit, Kyle is the central villain in the story, and Hobb sets him up to fail with deep character flaws, but not because he is evil. (There is an evil character in the story. His name is Torg.) Kyle’s villainy lies in his sexism and in his inability to see outside of what he wants, which is fine when, for instance, he wants to please his wife, but less so when it leads him to ignore Trader and Vestrit custom. These emotional tension sometimes made the book tough to read, but, despite the length of the book, they did not bore me.

I also appreciated the complexity of Ship of Magic. The book contains an unusually large number of different points of view, more than The Eye of the World and the same number as Game of Thrones. This feature, however, also led to one of my main complaints. Ship of Magic is long and sprawling and interesting, but its structure seemed incomplete. There are multiple plotlines that are eventually brought in touch with the Vestrit family drama to greater or lesser extents, but that are largely at odds with the rest of what is happening or that spring up seemingly out of thin air or are mysteriously dropped. This is good in the sense that it leaves the impression of a richly textured world, but bad because it muddies up the book. This is fine in the middle of a series where the readers are already on the hook, but not great as a premier that contributes to the stereotype of fantasy literature as bloated and dense.

While more difficult than it sounds, I do wonder if there was a different structure that could have split the series differently, perhaps into five or six shorter books each with a clearer coherence that would then allow Hobb to receive more credit for what she does well. There is a touch of artificiality about the cultures in the world, with names a little on the nose and instances where “northern” and “southern” stereotypes of our world are transposed into this land, but they are not reduced to tokenism. The social changes at Bingtown, both cultural and economic, with the influx of slavery and a relative decline of the old families that signed the compact with the Rain Wild Traders, form a well conceived and executed backdrop that offer avenues for challenging the Vestrit family and the emotional payoffs in Ship of Magic are earned at every step, better than most novels I’ve read regardless of genre.

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I am now reading Alan Moore and Dave Gibbon’s Watchmen and while I can appreciate its importance and how it captures moments in American history, I am not loving it thus far. I have a few directions I can go after that, but am very much enjoying my streak of science fiction and fantasy written by women suspect that I will be reading N.K. Jemisin’s The Obelisk Gate and The Stone Sky in close succession.

The Fifth Season – N.K. Jemisin

One of the consequences of growing older and becoming busier is that I don’t have the same impulse to stay up all night reading books, even ones that I really enjoy. For the most part that is a phenomenon of my past, but every once in awhile there is a book that makes me want to read straight through in one sitting. This is one such book. I restrained myself, parsing out chapters as a reward for getting enough work done on weekdays, but I wanted to start with this introduction in order to cut right to the chase: the The Fifth Season is spectacularly good and the first book in a series that has won back-to-back Hugo awards for best Sci-Fi/Fantasy novel.

Appropriately for its title, The Fifth Season starts with an end. A deep, fiery, man-made rift opens in the planet’s single continent, the Stillness, spewing ash and starting destructive earthquakes. Like in all fifth seasons, apocalypse-level cataclysms, society crumbles and people die while clinging desperately to the advice preserved in Stone Lore. All the while, obelisks drift through the sky above the stillness.

The Fifth Season rotates between three viewpoints, each following a woman at a different stage of life: Damaya, in her youth, Semnite, as an upwardly mobile professional, and Essun (referred to as “you”) as a middle aged woman chasing her husband through the apocalypse because he killed their son and absconded with their daughter. Each narrative revolves around the issue of orogeny, a hereditary magical ability that allows the wielder to to harness the kinetic energy of the earth in order to quell or incite geological material and activity. This power, which manifests at an early age, is commonly received with superstition and fear, with the wielders killed by angry crowds unless they are swept up by the Imperial Fulcrum, a training program where they can be controlled and protected by the Guardians.

Thus Damaya is swept into this system and exposed to its benefits and horrors, but often finds that her questions about the Fulcrum’s secrets go unanswered. Semnite, by contrast, is a fast-rising “four-ringer” Imperial Orogene and is now authorized to operate in the world on her own, and is dispatched with the prodigy ten-ringer Alabaster to clear a harbor of coral. Her mission is simple on the surface, but the subtext is that she is required to have a child with Alabaster who, in turn, teaches her about orogeny and the true nature of the Fulcrum. Essun, finally, experiences orogeny in the world when her husband kills their child upon finding out this secret.

The three narratives draw together as the book progresses, both serving a larger plot and remaining distinct stories in their own right.

Despite the breadth of the time and space covered by The Fifth Season (the attention to the scale of the continent was refreshing), the cast of characters remained relatively small, which allowed room to explore them in some depth. Jemisin likewise builds depth into the world, both with ruins of civilizations destroyed by fifth seasons past forming the bones of the continents and with an attention to the variety of racial features that set the different people apart.

Society on the Stillness is in the twilight years of an empire that dominated large swathes of the continent through its control of orogenes because this allowed much of its territory to remain stable while technology was developed. Its rule is not what it once was and most outlying comms (communities) are not directly subject to central power the way they once were. But being subject to an empire for so long has left its mark in most communities such that they are organized along similar lines. Each person has a name, the comm they are attached to (particularly important in times of crisis), and their use-cast, such as “leader,” “innovator,” or “strongback.” During a Fifth Season many of these distinctions no longer matter, but they also serve as a mark of normalcy. Center and periphery alike are adhere to Stone Lore, the advice literally carved in stone about how to survive cataclysms that is supposed to be immutable. This convention, however, need not actually be the case.

I’ve enjoyed the other books of Jemisin’s that I have read, but in The Fifth Season she takes the combination of worldbuilding, prose style, and storytelling to a new level. I cannot recommend this book enough and am greatly anticipating its sequel, The Obelisk Gate.

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I am continuing with my streak of reading books by women, so, next up I am reading Ursula K. Le Guin’s Hugo-winning novel The Word for World is Forest.

Royal Assassin – Robin Hobb

Note: as this this the second book in a trilogy, there will be minor references to the events of the first book.

The second book in Robin Hobb’s Farseer Trilogy picks up roughly where Assassin’s Apprentice leaves off, with FitzChivalry, royal bastard, recuperating after nearly dying in the mountain kingdom. He was successful in ensuring that Kettricken managed to marry King-in-Waiting Verity, but the underlying problems—including the continued raids from the Red Ships and the ambition of Prince Regal—have only intensified. All is not right in the Six Duchies.

Royal Assassin is a long book, and felt it, with the plot covering a lot of ground. It may be effectively divided into two halves: one where hope for salvation comes from men, and another where the hope is straight from legend. In the first, Fitz works alongside his mentor Chade and Verity to thwart the Forged Ones and build a fleet to confront the raiders at sea. In the second, Verity leaves on a quest to find the Elderlings that legend says once saved the kingdom, while Fitz works with Kettricken to hold the kingdom together against Regal’s worst excesses as King Shrewd’s health fails. Bridging the two parts of the story are the continuing personal relationships that so defined the first half. Fitz courts Molly Chandler, reduced temporarily to a maid in the castle, but King Shrewd has other ideas about his romantic future. At the same time, Fitz has to build rapport between Kettricken and Verity who are so different, yet more alike than they care to admit, and negotiate a family drama between Chade, his half-brother King Shrewd, and Prince Regal where the first two are unwilling to accept that the third is willing to sabotage his own family to satiate his own pride.

There are of course more of these relationships, including another one with an animal, a wolf, that plays a critical role in the plot. Rather than parse these relationships in any sort of detail, though, I want to double down on the central point I made in the post about the first book, which is confirmed through the text of Royal Assassin. Fitz is adequate as a character, but what makes this story so effective in its first-person narrative is this web of relationships and the emotional connections they create (including hatred), whether through mundane interaction, through magic, or through their absences in the case of the Forged Ones. Hobb’s genius in this book is how thoroughly she develops the connections, so when they are ripped away, Fitz’ pain is conveyed all the more powerfully. Along the way, the reader gets a sense of both positive and negative relationships in a variety of contexts. If the humanistic purpose of reading is to develop emotional maturity, I cannot think of a fantasy or science fiction book that does this more successfully than this.

Royal Assassin relies on emotional tension enough that it frequently a difficult book to read, even as I became ever-more enamored of its craft. The story feels condensed because so much of the plot takes place in the same handful of rooms in Buckkeep, while, at the same time, there are two powerful threats. The one is nameless and apocalyptic, threatening the very existence of the kingdom as the Red Raiders bear down. Where other fantasy stories might make this the primary conflict, though, Royal Assassin doesn’t. Our central villain is the vain and influential Prince Regal, easily dismissed, but supremely dangerous. Our protagonists suspect what he is up to, but can’t prove anything and so are forced to largely watch helplessly while he schemes his way to the top—and proves better at doing this than at actually governing.

It is possible to pick nits with Royal Assassin. The conclusion, for instance, struck me as both too much like a variation on its predecessor and it suffers a bit from second-book-in-a-trilogy syndrome, but its positives vastly outweighed the negatives and I am looking forward both to concluding the series and reading more in this world.

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I am really enjoying this month (or more) of reading books written by women. Last night I started reading Denise Mina’s Still Midnight, a Scottish detective mystery featuring detective Alex Morrow. Without being able to speak to the book’s overall quality just yet, I am already noticing subtle differences with, say Wallander, in terms of the types of details Alex attends to regarding her presentation.

A Knight of the Seven Kingdoms, George RR Martin

If George R.R. Martin’s A Song of Ice and Fire series is the dominant representation of the medieval world in popular culture, then the Dunk and Egg chronicles, of which this collection of stories is a part, are his version of the Canterbury Tales.

I am exaggerating here a bit and, much as in the comparison of even a richly textured world like this one and our history, the fictional measures up too flat, but the premise is the same. Each installment is a short story in the adventures of Dunk and Egg—that is, famed knight Duncan the Tall and Prince Aegon of House Targaryen—of the sort as might have been written in the White Book of the Kingsguard. The three stories in this installment are The Hedge Knight, The Sworn Sword, and The Mystery Knight: the first records the fateful tournament that led to their pairing, and the two subsequent stories occur with Aegon as Dunk’s squire, even though he himself is just removed from that stage of his life and has barely more training than his now-charge had access to in his palace life. (His deep secret that threatens to reveal itself is that Dunk was never actually knighted, but escapes because there is no one who can refute his word, which, ironically, he can defend on his honor as a knight. Dunk believes in chivalry in a way few of his peers do, but knightly honor is a collective fiction that they all subscribe to, at least in public.)

These are small stories that are set almost a century before the events in the A Song of Ice and Fire and largely eschew familiar locations. While the official plot explanation for this is that Dunk wants to help make Egg better than his brothers by giving him experiences outside his privileged upbringing, it serves to build the mythology and thereby lend depth to the world. It is possible one could read these books without the other baggage, but, generally speaking, the stories fall into a sub-genre of heroic origin stories, those where the ending is known, but the path is not. The Hedge Knight particularly hews to this model where the tension is built by establishing that it takes place before the hero was fully formed and thus even knowing the ending it is clear that he is wildly over-matched from the outset.

A Knight of the Seven Kingdoms more than adequately whet my whistle for tales from Westeros—an unfolding saga that I’ve been reading since I was fourteen or fifteen. I am very much more on the “take all the time you need, George,” than this one.

I don’t like it as much as the main series, but mostly because, like other “legends” books for other settings, I find myself lacking the same attachment to the characters that hooked me in the first place. There is still a lot to appreciate—world building, action, morals—and one of the funniest moments for me was in how the best tourney knight was a man of inconsequential name who, at least in that context, was superior to the famous lords. He’d never be in the debate among the “great knights”, though, perhaps because of his birth, perhaps because he wouldn’t hold up on the battlefield (something not discussed), but more likely because he was just as apt to take a fall in whatever round promised him the best return in terms of gambling odds and prize money. His “honor” wasn’t part of the equation so much as making money. This, of course, scandalizes our honest Dunk, but further serves to raise questions and provide commentary about the reputation of martial prowess, both in the world of Ice and Fire and in the fantasy genre more broadly.

In short: the stories in A Knight of the Seven Kingdoms are a pleasant and worthwhile installment in the growing Ice and Fire canon and if the next book out from this setting is a volume dedicated to the Targaryen years, I wouldn’t mind spending some more time with these two since they, by and large, are moral paragons in a world where those are so hard to find. (Really, their stories will be in the second volume of that history, but, as I said before, I can wait.)

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I am currently reading Mario Vargas Llosa’s The Way to Paradise, a torturous story about art and exploitation, civilization and noble savages and I can’t yet tell if it is profoundly disturbing, utterly brilliant, or both.

EQ in fantasy literature: Assassin’s Apprentice

I am breaking my formula with the title of this post. Ordinarily write-up or review posts are just title:author so as to alert readers to its nature. In this case, I thought it better to foreground the direction this post is going to go.

Fitz is a is the bastard son of Chivalry, the former heir of the house Farseer, which rules over the Six Duchies. This status affords him some advantages, including training and lodging in the castle in Buckkeep where he is raised by Chivalry’s devoted retained Burrich, but also makes him the target of enemies based on nothing but his parentage. Fitz is thrust into the machinations at court, all the while secretly receiving tutelage from Chade, the secretive royal assassin.

All the while, the kingdom is under assault from the Red Ships from the Outislands, brutal raiders whose demands are for wealth in return for killing their captives. Refuse, as they will be returned as husks devoid of everything that makes them human.

Assassin’s Apprentice steers into a lot of fantasy tropes, some of them cringe-worthy. The food is bread and meat, with deep skepticism of fancy dishes, class is hierarchical and predictably ingrained in society, and names have a particular bluntness. Fitz is a preternaturally talented young man, with incredible, untapped, and untrained magical ability. His destiny is not totally within his control, but he is protected by teachers who look out for him—and one who may have other motives. I was underwhelmed by Fitz as a character, in part because of these tropes and in part because as I grow older I am increasingly bored by stories that hinge on the experience (and heroics) of teenage boys.

And for all that, I found myself marveling at Assassin’s Apprentice and thinking that it seemed distinct from other books in the genre, even twenty years after its release and without the explicitly trope-defying mode of some more recent books. The question is, why?

Most fantasy heroes or antiheroes are lauded for the cleverness, their skill at arms, or their intelligence. I am painting here with a very broad brush, but the colors are approximately accurate. When brawn and brains fail, the recourse is to luck or stealth and the world-systems often enable these pathways. There are famous friendships (e.g. Legolas and Gimli) and such relationships can be critically important, but they are not often the principle on which the story is constructed.

In Assassin’s Apprentice, Hobb does exactly this. Fitz is launched into a world of machinations where the things he excels at are the ones that are repeatedly kept from him. As a result, he is repeatedly forced to rely on his relationships and the ability to get a sense for the situations he finds himself in. In other words, Fitz’ greatest strength is his emotional intelligence. This extends likewise to the magic system, ‘Wit’ when dealing with animals, ‘Skill’ for humans. In both cases, its greatest power comes from the practitioner’s ability to manipulate the senses and emotions of a target and multiple plot points rely on the consequences of this magic.

I don’t know whether Hobb’s building Assassin’s Apprentice around emotional intelligence was by design or a happy accident, but, in either case, I am looking forward to the next book in the series.

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I am now reading China Mieville’s Embassytown.

The Kingdom of the Gods – N.K. Jemisin

Note: This book is the third book in a trilogy so while I will avoid spoilers for this particularly book, there will inevitably be allusions to the events of the previous two.

A century has passed since the events of The Hundred Thousand Kingdoms, nearly as much since those of The Broken Kingdoms, and the world is changing again. The power of the Arameri, the family that once ruled the entire world, is diminished—its wealth and power being challenged and its members being killed under suspicious circumstances. But there is an even more fundamental happening: Sieh, firstborn of the godlings, god whose portfolio is most perfectly encapsulated by childhood, is losing his powers. More specifically, he is growing up.

No longer able to reside in the realm of the gods, Sieh is forced to live among mortals, relying on their friendship (and, frequently, grudging charity), including from the Arameri heir Shahad, her twin brother Dekarta, and the youngest of the godlings, Ahad. These people have limited patience for Sieh’s growing pains, though, particularly because he has, at one point or another, managed to offend each of them. Nevertheless, as Sieh discovers nearly too late, they and the world are in grave danger because there is a hidden foe of Sieh’s creation (and antithetical to his nature) that is looking to recreate existence.

The Kingdom of the Gods follows the pattern set by the two earlier books to good effect, dropping into an unfamiliar and disorienting situation right along with the protagonist—Sieh, in this instance. The first person narration once again provides novel insight into the world and moves the plot along well, but also contributes to its jumpiness since one of the plot points is Sieh’s erratic aging. The conclusion to the series also picks up where the previous two books leave off in terms of addressing issues of abuses of power inherent in, for instance, rape, but also manipulations within friendship. The result is a book that provides a thoughtful discussion of friendship and moves along well, but comes cross as somewhat less tightly constructed than the two previous installments, both of which operated on tighter deadlines in the narrative.

On the whole I liked The Kingdom of the Gods as it continued particularly to explore the cosmological setting established back in the first book. Jemisin’s take on these was a logical extension of what had already been established such that elements such as how godlings interacted with things antithetical to their nature and how they discovered what their nature actually is were refreshing. At the same time, though, there was a tendency to err towards making things too neat. This works for the story in the sense that it makes things easier to explain, but it nevertheless left me frustrated because it seemed to diminish the world of depth.

I had other complaints, but I don’t want to nitpick too much. Endings are hard and I did not feel cheated the way I sometimes have with how a series ends. Jemisin does well not making the trilogy continuous so much as consecutive, picking three stories from a long period of time and letting the world breathe between each book. Each sequel is recognizably in the same world and dealing in somewhat different ways with the same themes, but not simply picking up where the last left off. The result is that the gods are the characters who are largely carried over from one book to the next, but this does not mean that they remain constant either. In sum, I am looking forward to reading Jemisin’s other work and have a copy of The Fifth Season on my to-read shelves that I will probably open later this year.

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Next up, I am currently reading Tom Wolfe’s Back to Blood. This is my first exposure to Wolfe’s work and only now in the home-stretch am I actually appreciating the plot—the rest of the book strikes me as literary self-indulgence of ego and lust.

The Broken Kingdoms – N.K. Jemisin

Ten years have passed since the events in The Hundred Thousand Kingdoms and the world as entirely changed. Sky, once a radiant white city is now bound to the Wold-Tree, among whose roots the lower city is set. The community has a clear hierarchy, with those of greater wealth and status residing higher in the tree. There is, however, a more fundamental change in the world: Itempas has been deposed, cast into a mortal form, and the children of the three, godlings of many stripes, have been allowed to return the world provided that they remain in the city.

Oree Shoth, a blind street merchant selling trinkets lives in this city, among the shadows of the tree’s massive roots. Most people shy away from Oree because of her peculiar visage, but she has made friends among her fellow artists, among some of the godlings of the city, and with one homeless man she found in the muckbin and took into her home. Oree’s blindness is not total; but the only thing that she can see is magic. This gift will prove both a blessing and a curse, when it comes to light that someone is killing godlings—a development that deeply displeases Nahadoth, who has demanded that the killer be brought to justice with in the next thirty days. Present at the time of the latest murder, Oree and her house-guest find themselves at the center of the conspiracy.

The Broken Kingdoms is a worthy follow-up to Jemisin’s debut novel in just about every way. It deepens the series’ world, both in terms of introducing new races and places and by developing the cosmology. The latter remains a play on traditional cosmological tropes: surprise, the three have children! And these children embody fundamental characteristics such as hunger or mercantilism in their interactions withe world of mortals! But Jemisin fleshes these relationships out, developing what happens when mortals and gods mix (hint: they don’t) and how the traits manifest. For instance, the godling whose nature embodies hunger likes both consuming flesh and consuming the longing lost children have for love. Likewise in terms of story, The Broken Kingdoms retains the basic structure of a young woman without a clear understanding of what is happening interacting with the gods and a deadline come much too soon, trading the upper class for a lower one and the genre of political thriller for deadly mystery.

There are elements of The Broken Kingdoms that will come across as predictable for anyone who has read the first book, but this is not strictly a criticism since Jemisin does a good job at layering developments so that even the obvious feel right. Moreover, the mystery plot largely serves to move the narrative rather than being the be-all, end-all the way it might in a traditional detective novel. Looking at it in this respect, the mystery-on-a-deadline lends the novel with a sense of impending doom and makes sure that it does not lag. Its weakness, however, was also evident in that, for all of Oree’s protestations toward poverty, the immediate danger she is in and her wealthy godling friend had a way of blunting any social commentary established by setting the story in the lower rungs of society. Yes, the issues are there, but they take a back seat to the plot and the way our heroine interacts with gods in this world make them seem more superficial than another sub-genre might have done. This is a minor criticism given the constraints within the rest of the story but is something I noticed despite the thoughtful texturing of the book as a whole.

Some aspects of the writing and the world did not feel as fresh as the inaugural novel, but that is to be expected, and I appreciated the use of a blind character to give a new approach to describing the setting. All in all, I am looking forward to seeing how Jemisin finishes the trilogy.

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Next up, I recently finished reading Glen Weldon’s The Caped Crusade about the history of Batman and the comic’s role in American culture and am now reading Orhan Pamuk’s A Strangeness in my Mind.

The Hundred Thousand Kingdoms – N.K. Jemisin

Yeine Darr is the ennu of a small, wooded, backwater kingdom in the Northern part of the world, but has had to give that life up because she is summoned to the Arameri city of Sky, a floating palace from which the world is ruled. Though she has never been to Sky and is woefully unprepared for what she will find there, Yeine is not like other outsiders because her mother, now deceased, was the sole daughter and presumed heir to Dekarta, the ruler of Sky and chosen of Itempas (god of order and ruler of the universe). Now Dekarta is nearly dead and Yeine is summoned to join two of her cousins as his potential heirs and so finds herself thrust into a political conflict that, if she is to have any chance at survival, requires her to learn about Arameri customs, hierarchy, and brutality. Complicating matters further, Yeine meets the legendary weapons of the Arameri, Nahadoth, Sieh, Kurue, and Zakkarn, all gods bound by Itempas into servitude at the conclusion of the God’s War thousands of years ago and beings with their own agenda and know more about Yeine than she knows about herself. The ceremony to anoint the next chosen of Itempas is set to take place two weeks after her arrival and Yeine must uncover Arameri secrets, her family secrets, quickly if she is to be more than simply a sacrificial lamb.

There is a lot I really liked about The Hundred Thousand Kingdoms. It is a political thriller set in a fantasy world and like all books that introduce a world, the reader needs to have a way in. The more fantastical the world, the more important this entry is, but, the more time the author spends developing the world, the more he or she may be criticized for caring more about the world than the story. Jemisin does an astoundingly good job of introducing our protagonist (Yeine) who knows some things about the world, but transferring her to a part of the world where she knows nothing so that the reader learns everything right along with her. Combine this with thrusting Yeine immediately into the heart of the action where she must learn about the world in order to survive the conflict and you have a book that is in some ways entirely about introducing the reader to the world without sacrificing the plot for worldbuilding one iota.

The world of The Hundred Thousand Kingdoms may be taken in two ways: the cosmology and the mundane setting. The novel’s cosmology is a play on a fairly traditional triad of original deities, one who embodies chaos, one who embodies order, and one who embodies change. From these three deities come all of existence, including their children and their creations. In this world, however, the god of order reigns supreme, because in the dim twilight of history there was an event called the God’s War where Enefa, the god of change, was killed and the god of chaos, Nahadoth, along with their surviving children were bound into servitude. Not only do these divine forces act directly upon the world, but some of them are forced to do so by mortals, which brings me to mundane setting. There are (perhaps) a hundred thousand kingdoms in the world, all with sovereignty, but under “benevolent” Arameri hegemony. The Arameri largely reside in Sky, a palace and city that serve as the seat of world power where disputes are resolved. Peace (order, really) is the objective, provided that the lesser powers bow to Arameri demands. Some of these are to a contemporary mind benevolent—no slavery, human rights restrictions—but Arameri guidance is absolute and any opposition is to be brutally crushed. For plot reasons, the world setting largely takes a backseat to the cosmological one, but it nevertheless serves as a clever way to build contrasting views of the Arameri among whom Yeine finds herself.

I had minor quibbles about The Hundred Thousand Kingdoms. Occasional, passing comments seemed somewhat out of place in their addressing of what seemed likely particularly modern concerns. This is not to say I disagreed with the stances taken, but rather that such comments seemed particularly “of their time.” There were likewise a few scenes, including one involving a bathroom, that I found a little cheesy. None of these should take away from what is an enormously entertaining and very thoughtful debut novel. By way of recommendation, I will say that I am very much looking forward to reading the rest of this trilogy and to pick up Jemisin’s The Fifth Season, which won the Hugo Award for best novel.

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I just finished reading a history of the city of Odessa (in Ukraine), chosen in part because I have ancestors who came to the United States from there. Next up is probably going to be Stefan Zweig’s Confusion.

The World of Ice and Fire – George R.R. Martin, et al

Note: this is the first of two or three book write ups that are part of a backlog that developed because of a) dissertation revisions, b) a leaving town for a conference, and c) grading. I finished this book more than two weeks ago and hope to be able to write more frequently going forward.

One of the things I have always loved about fantasy and science fiction novels is the world building. It was for this reason that I dismiss the (perfectly valid) criticism that a series like the Wheel of Time became too unwieldy and has too many point of view characters to maintain a riveting story. These extra characters that might unbalance the plot a little bit also allow you to explore the world in more depth even while often playing out a take on a familiar apocalyptic story arc.

Full disclosure: I also own and like the flawed The World of the Wheel of Time, which tried many of the same things as The World of Ice and Fire, but, ultimately fell a little bit short. One might also offer the same critique in comparing the world building of the two series.

The World of Ice and Fire is an illustrated, encyclopedic history of the world in which the The Song of Ice and Fire is set, running from the dawn of time up nearly to the most recent books (it is dedicated to King Tommen). It is at once lush and full of detail and maddeningly and clearly incomplete. On the one hand, it explicitly avoids recounting stories told in narrative form elsewhere on the grounds that those histories have already been told; on the other, it is written in the form of a history, meaning that it often alludes to controversies and theories, judging them for which is most accurate, and avoiding mention of subjects that might be touchy for the patron of the work, with no mention of rival kings or Tommen’s parentage. Moreover, it is suggested that this work was in the making for a number of years since the dedication to King Tommen is over one or more names that has been blotted out. Then there is the issue of information unknown even to the Maesters of the Citadel, whether because the necessary documents are lost, the history is unrecorded, or information about a distant land, has just never made its way to Westeros.

Having started in middle school, I have been reading A Song of Ice and Fire at this point for more than half my life. As a fan, I really, really liked this book. The World of Ice and Fire strikes a fantastic balance between offering new information about the world and its deep history, while not devolving into a pure reference book. A few minor quibbles on issues of consistency (for which I can make a case for intentionality) aside, the artwork is also gorgeous, giving new vibrancy. One might have wanted more information about, say, the relationship between Houses Stark and Bolton, but the author of this history makes it clear that that is not the history he is telling. Instead, it is a history of the Seven Kingdoms of Westeros and their place in the wider world. The detailed history of the North (or the Vale or the Reach or Dorne) is simply not relevant to that project.

I also found The World of Ice and Fire a fascinating read as a historian. The purported historian often offers digressions on topics that might be of interest (e.g. the origins of the Hightower at Oldtown), and engages in debates about over the veracity of myths and mentions the previous research that the work is based on. These fictional histories lend credibility to this work and offer anther layer of depth to the world building. Now: this is a particular vision of history. There is some small focus on the general characteristics of “peoples” (in a crude ethnic sort of sense), but movers of events are the great men and women of the past. This is, after all, a history of the Seven Kingdoms written for the king(s).

In sum, I really like The World of Ice and Fire and highly recommend it for anyone who likes the series.*

*I can’t speak for anyone whose interest in in the TV show.

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Next up, I have a backlog of Ann Leckie’s Ancillary Justice and Albert Cossery’s Laziness in the Fertile Valley. I am currently reading Henry de Montherlant’s Chaos and Night.

The Dark Tower – Stephen King

The Dark Tower has been on my to-read list longer than I think any other book. I first considered reading it sometime in high school, but never got around to it until I found a copy in a used book store a couple of weeks ago. It also occurred to me as I made my way through that this is also the first Stephen King novel I’ve read. That leaves me with a lot of catching up to do, on the one hand, but some amount of ambivalence on the other.

A short synopsis: Roland is a Gunslinger walking across a post-apocalyptic(?) wasteland giving chase to the Man in Black, who he blames for having caused the destruction of his home and family. The Man in Black has left traps for Roland and he is briefly waylaid by an orgiastic interlude with Alice and the need to take care of Jake, a lost boy who is from another time and place, but the pursuit continues.

I can see why people like The Dark Tower and I can see why it is a classic. Roland is one of those tenacious archetypes of the lone hero who can’t be deterred from his mission and flashbacks to his upbringing hint at the prodigy of stubbornness. Even his prey is nameless and faceless through most of the book, adding to the archetypes. The world is a post-apocalyptic mashup of the American southwest, medieval Europe, and some added flavor from elsewhere, and, for the most part, the story is solidly crafted to have a surreal aura. Still, I found something lacking. For one thing, it reminded me of a number of 1970s/1980s fantasy novels with pseudo-terrestrial settings that I almost always find jarring. Dystopias where something has happened are fine, but for a book to not really be set on earth yet feature a christianity as the common religion take me out of the setting. For another, I found the first third of the book or so to be fairly jumbled up and somewhat overwritten. It is not that this section was exactly bad (it reveals Roland’s character and gives plenty of setting), but I didn’t understand why I ought to care about any of this. In contrast, once The Dark Tower started to give Roland context through flashbacks, something that both played in- and added onto his archetype, the story got significantly better.

The Dark Tower ends by answering one of the questions it starts out with, but also opening up the setting for the rest of the books in the series. I don’t know that I will read them, though I have been told that the next few, at least, are worth reading. I liked The Dark Tower well enough, but King’s writing and the story didn’t grip me the way other series sometimes have and I have a lengthy to-read list that includes a number of fantasy books by authors I like a lot more.

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I finished reading Norman Davies’ Vanished Kingdoms this morning and will write up some thoughts about that at some point. Next up is Leonardo Sciascia’s mystery novel To Each His Own.